Close. Whether or not some of these items can be purchased or even found in the world is up to the Dungeon Master. If a true vampire allows a spawn to draw blood from its own body, the spawn transforms into a true vampire no longer under its master's control. ADD TO WISHLIST > PDF $ Suggested Price $0.00. Vampire is not an official playable PC race* There is not a playable PC race option for Vampires in official material for 5e. If you fail a saving throw, it can choose to succeed instead. Whether or not a vampire retains any memories from its former life, its emotional attachments wither as once-pure feelings become twisted by undeath. While in bat form, the vampire canât speak, its walking speed is 5 feet, and it has a flying speed of 30 â¦ The charmed target regards you as a trusted friend to be heeded and protected. There's a noticeable increase in the populations of bats, rats, and wolves in the region. It's not meant to be a playable race. Its statistics, other than its size and speed, are unchanged. As such, a Dungeon Master should take special care when allowing such an unconventional avenue to become available for players and should endeavor to start the player(s) off as a vampire spawn and consider the transformation into a true vampire as a another form of reward for a player that seeks out true vampirism. The soul of the Vampire leaves the burning corpse and seeks its final resting place. Greed is an inordinate desire to acquire or possess more than one needs, especially with respect to material wealth. They feed the same way as humans do but have problems being out in the sun. They are full of mystery and misunderstood from society, but can be a … Your Strength score increases by 1, and your Charisma score increases by 2. Attempts to look into your hood only reveal darkness. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. A creature of inversed good and paradox, a thing of white and black mixed in unholy conjunction. Any attempt to go against you masters will or pervert their command requires you to make a DC17 Charisma saving throw at disadvantage.Languages. The Vampire (MM, 352) entry in the Monster Manual says the following: Born from Death. You have the ability to make a bite attack against either a willing creature, a creature that is charmed or grappled by you, or a creature that is incapacitated or restrained. They are usually hidden away in areas that are difficult to access by non-vampires and are heavily protected by minions, traps, and thralls. This race deals with making a vampire PC, and includes all the implications that come with it including: this race is hard to kill under most circumstances, you are undead and must drink blood for nourishment, and the race has a large number of weaknesses.This race also gives the PC access to a number of racial feats in an attempt to balance the benefits a vampire provides to the PC. Vampires don't age in the same way that other races do, as they were all created by another vampire from a living being. Because of this, a great number of dhampirs reject their vampiric heritage. Advanced Races: Vampire (5e) From Josh Gentry. ... With the new vampire race, you can play as a vampire from level 1, or transmogrify your character into one. Demons Balor. You may not call on more than one swarm at any time. It may be captured and used as a component to a spell. Unlike the other sins presented here, pride is natural for every true vampire to possess, and if not, it spawns from humility and humbleness. The hoarding of materials or objects, theft, and robbery, especially by means of violence, trickery, or manipulation of authority are all actions that may be inspired by Greed. Dhampir powers are similar to those of vampires but without the usual weaknesses. At its crown, sits a crimson gem that radiates status and nobility. While wearing this ring, you can dim the light within a 15-foot cube around you. I'd recommend using or creating a race that's vampire-like rather than a true vampire, like the ones KrisseyCakes and userZynx_name mentioned. If you go for longer then seven days without drinking at least one ration of blood, you suffer one level of exhaustion on the midnight of that day, which can only be removed by drinking a ration of blood. However, if this happens when a Vampire is at 0 hit points, they spontaneously combust and are destroyed. Few, if any, can even stand the presence of a vampire. While you may not be of legendary status like the great Dracula, his ring elevates you to such a position. Whether you drank the blood of a true vampire as a vampire spawn or made a pact with a dark power, you have become a true vampire, gaining the following traits in addition to your vampire spawn traits, with the exception of your Spawn trait. "Just imagine what's waiting around the bend. If you do not reach your coffinlike structure within 2 hours, you are destroyed. Vampires: A Hidden Racial Option for Dungeons and Dragons 5e? You are then paralyzed until you regain at least 1 hit point. Vampires are usually the result of a dark pact and while the mortal may not make the deal with the goal of becoming a vampire in mind the dark powers they've negotiated with cares little and only seeks to sow as much evil and strife within the world as a result of such a deal. A once diligent pupil may become envious of their teachers, achievements, skills, abilities and such and thus seem to destroy or take for themselves any of those, potentially wearing the guise of the even diligent student. If the vampire isnât in sunlight or running water, it can use its action to polymorph into a Tiny bat or a Medium cloud of mist, or back into its true form.. Vampiric Exultation (Plane Shift: Ixalan) Prerequisite: Vampire (Ixalan) As an action, you … I'd recommend using or creating a race that's vampire-like rather than a true vampire, like the ones KrisseyCakes and userZynx_name mentioned. Its statistics, other than its size and speed, are unchanged. On a hit, your bite deals necrotic damage equal to 1d6 plus the ability modifier used to make the attack roll. You cannot make the light level brighter, only darker and nonmagical light can’t illuminate this area. This zombie can take simple commands from you and you may have a number of zombies equal to your proficiency bonus under your control through this method at a time. After consuming one ration of blood, you recover all levels of exhaustion. Once attuned to the Ring of Dracula you cannot unattune to it and the only way to remove it from your person is to destroy you. It's still a +2 Charisma race though. Your base walking speed is 30 feet. You can use your vampiric reflexes to dodge attacks and move with an unearthly grace and ease, gaining the following benefits: Vampires are known for their ability to shift from form to form. Pride is considered by some to be the root of all evil and naturally is the most common characteristics for a true vampire to have. This page is considered complete and balanced. Charisma is your spellcasting ability for this spell. The darkness lasts for 2 hours and once used this ring cannot be used again until the next midnight. Vampirism: You can cast the charm person spell once using this trait. It may be captured and used as a component to a spell. Their looks are human too, though they are described as being more graceful in appearance than humans. If those don't fit your needs, the Dungeon Master's Guide has guidelines for creating new races or subraces in page 285. Build ranger spells around close combat. Wondrous item, uncommon (requires attunement). The following is a list of Dungeons & Dragons 5th edition monsters. It comes from a feeling of being wronged usually. Dhampyr, a Half Human, Half Vampire race for D&D 5e. Dhampirs appear tall and sturdy while also having graceful features and a slender appearance which belies their unnatural strength. They feed the same way as humans do but have problems being out in the sun. It is here that a vampires rests and reforms when they're defeated. A handsome nobleman with angular features commands his three brides to attack a young man. Wondrous item, rare (requires attunement). A true vampire with the Ring of Dracula and any of the vampires feats, benefits from this table. Though collectively they are referred to as a race, vampirism is more akin to a disease of the blood; vampires are not born but created from the progeny of other races. Shapechanger. When you reduce a creature to 0 hit points you can choose to animate it, causing it to rise at the next midnight as a zombie under your control. This section provides a table for players and Dungeon Masters who want to choose or randomly generate dark desires and where they originated from for vampires. Plants within 500 feet of the lair wither, and their stems and branches become twisted and thorny. All vampires are bound to a coffinlike structure, normally some form of large container that usually takes the form of a sarcophagus, casket, or coffin. The soul of the Vampire leaves the burning corpse and seeks its final resting place. It does have some vampiric attributes, but take note that this is NOT actually a vampire race. They did not cast shadows and had no reflections in mirrors. The almost stereotypical haughty and self-important vampire lord radiates an aura of superiority as they look down at the foolish adventurers who would dare challenge them. These crimson tinted sunglasses, allow those to look into the light with an issue. But you're missing a really important feature here. Being the offspring of a vampire and a human parent, the dhampir are usually the children of a tragic romance... or something much more sinister. The bloodsucking ability is mostly for flavour. When forced into a corner, their sharp retractable fangs and claws become a declaration of warning to all creatures that bleed as any eloquence in their humanoid guise disappears, replaced with a primal bloodlust as they cut down the living like a plague. Becoming a Vampire Spawn NPC is the closest option. [5e] is there a vampire race for players? You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Nothing short of a wish spell or true resurrection spell can revive the vampire. You regain the ability to cast this spell when you finish a short or long rest.Languages. The only way to remove this paralyze is to be exposed to a rations worth of blood.Superior Darkvision. If those don't fit your needs, the Dungeon Master's Guide has guidelines for … The cloak allows for no sunlight to pass through. If a vampire also has the Unnatural Charm feat, it cannot be used while these are worn. Even though you are undead, you still require sustenance in the form of blood to sustain your unholy existence. Undead are not born, and vampires are no exception to this. They are famed for their ability to not only hunt vampires, but also other mythical beings. Once you transform this way you cannot do so again until you complete a short or long rest. A vampires can move its place of burial by transporting its coffinlike structure or a significant amount of grave dirt to another location. The damage for your Bite increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). Dungeons and Dragons (D&D) Fifth Edition (5e) Races. The vast majority of vampires are lawful evil, and none but the greenies attempt to maintain their inner humanity and remain even a neutral, let along a good one.Size. 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